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Lichess Voice Recognition Beta

Several small bugs. One that I could document and repeat:
ibb.co/cQ7dgSx

Whenever I said "B takes A 4", my B pawn just moved up a square to B4 instead of taking on A4.
I've had great success with the voice activation on my desktop PC (powerful gaming rig) wearing a gaming headset. On my mobile 'phone, not so much success. I have to hold the device very close and raise my voice and there is a long delay in reaction. It's not a very powerful 'phone. An Android that is three years old.

[Edit: After further trial with my mobile, I'm convinced the device just isn't up to the task.]
why do we have beta lichess? can't we just adjust on main website? if that doesn't work we can just cancel it
Another bug:
ibb.co/f1xCCG0

When I said "pawn" and nothing else, all of a sudden my knight moved to capture. I managed to repeat this several times.
Overall:
1. Several times when I said Queen, the program thought I said green. Disabling that word (green) would help.
2. When I just said the name of a piece (rook, bishop etc.) and there was more than one of that piece, the game highlighted those pieces. But if there was only one, the game either showed me all of the possible squares my piece could go (several little green dots) or drew arrows where my piece could go. I think this feature is great, but a little bit confusing (either stick to arrows and the queen has a couple dozen of them, or stick to dots, in my opinion).
3. "B" and "D" sounds to similar. It would be great to have a feature to say: Delta, Beta, Bravo, etc.
4. When I said "C" the program changed to show all possible moves ("See" I guess), I am guessing this is just a bugtesting tool.
5. To and two sounds to similar as well.

I think the program as is, is great. It would be great to have a feature where the program reads out what they moved.
@Garlic0 said in #60:

>
> But what does it mean when the UI shows a rainbow of different colored arrows?

It means the software hasn't quite understood you completely. If you say the colour of the arrow it wil complete your move.
@Illl_lllI said in #66:
> Overall:
> 1. Several times when I said Queen, the program thought I said green. Disabling that word (green) would help.
> 2. When I just said the name of a piece (rook, bishop etc.) and there was more than one of that piece, the game highlighted those pieces. But if there was only one, the game either showed me all of the possible squares my piece could go (several little green dots) or drew arrows where my piece could go. I think this feature is great, but a little bit confusing (either stick to arrows and the queen has a couple dozen of them, or stick to dots, in my opinion).
> 3. "B" and "D" sounds to similar. It would be great to have a feature to say: Delta, Beta, Bravo, etc.
> 4. When I said "C" the program changed to show all possible moves ("See" I guess), I am guessing this is just a bugtesting tool.
> 5. To and two sounds to similar as well.
>
> I think the program as is, is great. It would be great to have a feature where the program reads out what they moved.

The software does recognise the phonetic alphabet already. As for removing "green," when the arrows appear it indicates that the software hasn't understood you completely. Saying the colour of the correct arrow will complete your move.
@Hedgehog1963 said in #68:
Thanks for the reply!

I googled phonetic alphabet, I don't know what you mean.
The feature with the color arrows, I personally do not like. I understand if you do.

Anyway I stopped beta testing, this looks to be great! Thanks for the development.
Great job !!

First test : "e 5" doesn't work, it shows several arrows instead of playing e5 (non-ambiguous, pawn move).
Also, "b takes c 6" doesn't work (pawn b7 x c6, also no ambiguity).

But simple moves work, like "bishop g 4" or "queen d 7" :)