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[Event "Rated Antichess game"] [Site "https://lichess.org/dD8I4iwP"] [Date "2017.10.16"] [White "JKnight"] [Black "LeoLeo24"] [Result "1-0"] [UTCDate "2017.10.16"] [UTCTime "16:17:31"] [WhiteElo "1434"] [BlackElo "1940"] [WhiteRatingDiff "+396"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.54) Blunder. e3 was best. } (1. e3 b5) 1... b6?? { (-2.54 → 0.55) Blunder. e6 was best. } (1... e6 2. c4) 2. Qb3?? { (0.55 → -4.40) Blunder. c4 was best. } (2. c4 b5 3. cxb5 d6 4. g4 Bxg4 5. Qc2 Bxe2 6. Bxe2 Na6 7. bxa6 Qb8 8. Qxc7 Qxc7) 2... Bb7? { (-4.40 → -2.67) Mistake. e6 was best. } (2... e6 3. Qxb6) 3. Qxb6 Bxg2 4. Qxa7?? { (-2.60 → Mate in 15) Checkmate is now unavoidable. Bxg2 was best. } (4. Bxg2 cxb6) 4... Rxa7 5. Bxg2 Rxa2 6. Rxa2 Na6 7. Rxa6 c6?? { (Mate in 12 → 1.07) Lost forced checkmate sequence. Qa8 was best. } (7... Qa8 8. Bxa8 d5 9. Bxd5 Kd8 10. Bxf7 e6 11. Rxe6 c6 12. Rxc6 Bb4 13. cxb4 Kc7 14. Rxc7) 8. Rxc6?? { (1.07 → Mate in 11) Checkmate is now unavoidable. Bxc6 was best. } (8. Bxc6) 8... dxc6 9. Bxc6 Qxd2 10. Bxe8 Qxe1 11. Bxf7 Qxf2?? { (-4.93 → 0.00) Blunder. Qxc1 was best. } (11... Qxc1 12. Bxg8) 12. Bxg8 Rxg8?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Qxg1 was best. } (12... Qxg1 13. Rxg1 Rxg8 14. Rxg7 Rxg7 15. Bg5 Rxg5 16. b4 e5 17. c4 Bxb4 18. Na3 Bxa3 19. c5) 13. Bh6?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Nf3 was best. } (13. Nf3 Qxf3 14. exf3 Rh8 15. Bh6 gxh6 16. c4 h5 17. Rd1 h4 18. h3 h6 19. c5 h5) 13... Qxg1?? { (Mate in 11 → -4.59) Lost forced checkmate sequence. Qxh2 was best. } (13... Qxh2 14. Rxh2 gxh6 15. Rxh6 Rxg1 16. Rxh7 Rxb1 17. Rxe7 Bxe7 18. c4 Rxb2 19. e3 Bc5 20. e4) 14. Bxg7 Qxh2?? { (-3.52 → 0.00) Blunder. Qxb1 was best. } (14... Qxb1) 15. Rxh2 Bxg7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rxg7 was best. } (15... Rxg7 16. Rxh7 Rxh7 17. c4 Rh5 18. b4 Rd5 19. cxd5 e6 20. dxe6 Bxb4 21. Nd2 Bxd2 22. e3) 16. Rxh7 Bxc3 17. Rxe7 Bxb2 18. Nc3 Bxc3 19. Re5 Bxe5 20. e4 Bf4 21. e5 Bxe5# { Game ends by variant rule. } 1-0