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Blitz/Bullet Training

Hi there.

I'm an avid training puzzle player in my pastime/commutes etc. Initially I would be very impatient and solve my puzzles fast, resulting in bad mistakes and my training score being stuck in the low values. Recently I managed to teach myself how to be patient and not make a move until I had evidence to believe that I was doing the correct move. However, unfortunately, I've noticed that the new skills I developed haven't been particularly useful in my bullet/blitz games. This makes actually sense since the training puzzles usually are very complex positions that require minutes to be analyzed and have a unique optimal solution, i.e. winning a queen is not a solved puzzle if you don't checkmate.

For these reasons I thought that it would be an interesting feature to have the option also to train yourself under blitz/bullet conditions. This means having a similar puzzle structure where you have a limited time (10/30s maybe with increments) after which the puzzle is considered failed. However it would be important that, unlike the classic style training, good yet suboptimal moves would *not* be considered as a mistake as bullet/blitz is more flexible from this point of view. I believe such system would be extremely useful to learn how to quickly spot winning moves without needing to spend minutes and minutes doing all the calculations, which is still good chess practice, yet somewhat out of scope compared to the fact that most people on the website play chess games that require to make decisions in seconds and not in minutes.

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